|
|
Well that's the other problem I have with the comet scene, it's insanely
slow to render! I have media for the earth's atmosphere, there's media for
the comet's tail (turned off for this render to get it below 16 hours!) and
the icy rocks have refraction, reflection, fade_colour, AND scattering
media! So definitely not a cheap trick, more a ludicrously complex trick.
But I agree the result is very pleasing, definitely worth the effort.
That grainy reflection spot will go away at some point, the earth's textures
look terrible and are just placeholders.
I like the idea of throwing out the comet, my original idea didn't have a
comet and was just meteors, but I wanted to see if I could get more things
in the scene. Still if I remove the comet I can finish this scene in a lot
less time, so maybe I can do both images before the deadline... that's an
interesting thought...
--
Tek
http://evilsuperbrain.com
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:dqt1q8$ipt$1@chho.imagico.de...
> Tek wrote:
>> Here's 2 work-in-progress images for the "fire & ice" IRTC topic, I don't
>> think I'll have time to finish both, so I want an honest opinion on which
>> is better.
>>
>> I have a slight preference for one but I'm not going to tell you :)
>>
>> The first image is a comet (in the top left, near the sun) trailing icy
>> fragments which are going to fall to earth and burn up in the atmosphere.
>> Obviously this scene hasn't got the comet-tail effect, and the distant
>> fragments aren't burning up, so this one requires a bit of imagination...
>
> I like this although i would leave out the comet idea and just go for
> earth + some rock/ice fragments. The ice material is already quite
> impressive - must be quite slow to render or did you use some fast fake
> scattering technique?. The only thing that bothers me is the grainy
> reflection spot on the earth.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Landscape of the week:
> http://www.imagico.de/ (Last updated 31 Oct. 2005)
> MegaPOV with mechanics simulation: http://megapov.inetart.net/
Post a reply to this message
|
|