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This is my attempt at an animation, and not just a rotating object at the
origin.
http://ca.geocities.com/morbjectay/animations.htm
It is split into two files (size limitation on the site)
floor_planA9_a.mpg 3243kb
floor_planA9_b.mpg 3395kb
I used TMPGEnc to combine targa pictures into the animation using
MPEG-1 320x240 24fps CBR 1600kbps
Although most of my time is still spent on adding content to the scene, I
would like to start moving towards better lighting, textures and overall
presentation.
I'm using a single set of splines for the whole animation
(location/look_at). This will be split into several sets covering a shorter
distance. The current path of the camera was only to get started and will
change.
The lighting is Radiosity:
global_settings{
radiosity{
adc_bailout 0.01
brightness 1
count 1200
error_bound .8
gray_threshold 0.0
low_error_factor 0.5
max_sample -1
minimum_reuse 0.015
nearest_count 20
pretrace_end 0.005
pretrace_start 0.16
recursion_limit 1
always_sample on
media off
normal off
} // end radiosity
} // end global_settings
Lighted by (cylinder acting as a florescent tube)
texture
{
pigment
{
color rgb <1.0, 1.0, 1.0>
}
finish
{
ambient 1000.0
diffuse 100.0
}
}
Antialias:
threshold = 0.3
depth = 2
method = 2
Rendered with megapov 1.2.1. I'm not currently using any feature for this,
but would like to add some MechSim at some point in the furture.
Windows 98se says my system is a AMD Athlon XP 2200+ with 224MB ram.
The 800 frames of the animation (320x240) took about 4 days 3 hours. The
longest frame about 23 min and the shortest 2 min.
The roof trusses currently have a little less than half the objects in the
scene and removing them brings the first frame from 12 min to 6 min. I do
like the effect they give the picture so I'll remove them for testing and
put them back in for final renders.
The first frame has the following stats:
Scene Statistics
Finite objects: 4359
Infinite objects: 1
Light sources: 0
Total: 4360
Render Statistics
Image Resolution 320 x 240
Pixels: 88225 Samples: 319762 Smpls/Pxl: 3.62
Rays: 68470162 Saved: 0 Max Level: 2/10
Ray->Shape Intersection Tests Succeeded Percentage
Box 335434194 87189890 25.99
Cone/Cylinder 101120595 4614417 4.56
CSG Intersection 92146093 37132868 40.30
CSG Merge 90950 1883 2.07
CSG Union 16677086 577947 3.47
Isosurface 165 78 47.27
Isosurface Container 324867 165 0.05
Isosurface Cache 162 0 0.00
Lathe 713215 170 0.02
Lathe Bound 713215 176 0.02
Mesh 63480 1502 2.37
Prism 2534738 453153 17.88
Prism Bound 15912924 11994702 75.38
Sphere 3147815 38337 1.22
Torus 1299468 3648 0.28
Torus Bound 1299468 4742 0.36
True Type Font 6824583 862 0.01
Bounding Object 398603 391765 98.28
Bounding Box 4280125230 1110607013 25.95
Vista Buffer 20014943 12074316 60.33
Radiosity samples calculated: 56792 (17.85 %)
Radiosity samples reused: 261454
Samples (final trace) 49101
Samples (recursion 1) 56792
Smallest Alloc: 17 bytes
Largest Alloc: 86416 bytes
Peak memory used: 14474687 bytes
Frame Processing Times
Parse Time: 0 hours 0 minutes 0 seconds (0 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 0 hours 12 minutes 28 seconds (748 seconds)
Total Time: 0 hours 12 minutes 28 seconds (748 seconds)
Comments most welcome.
Stephen
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