|
|
> having a bit of trouble coming up with a couple of rolled up maps for my
> scene. i've created a compass, dividers, cartographers loupe, and a table
> with a flat interesting map (image_map) on top of the table. i've tried a
> series on concentric cylinders (slightly unevenly scaled) with an image
> map wrappped around the outer cylinder .... but it looks hokey. any ideas?
>
> Ciao Jim
>
If you are good with math and macros, you could try creating a procedural
mesh. This also will give the advantage of being able to uv map it.
-tgq
Post a reply to this message
|
|