POV-Ray : Newsgroups : povray.binaries.animations : Muscles 2 (703MB MPEG-1) : Re: Muscles 2 (703MB MPEG-1) Server Time
5 Jul 2024 10:29:09 EDT (-0400)
  Re: Muscles 2 (703MB MPEG-1)  
From: Zeger Knaepen
Date: 13 Jan 2006 14:17:41
Message: <43c7fcd5$1@news.povray.org>
"Chris B" <c_b### [at] btconnectcomnospam> wrote in message 
news:43c7e345$1@news.povray.org...
> That's looking really good.

thank you !

> What approach did you settle for in the end then?

The muscle-system works almost the same way as in my previous animation, 
but I had to rewrite it, because I overwrote the previous version :)

The placement of the muscles is based on, of course, the location of the 
bones, keeping into account all the necessary (hey, I think I spelled it 
right this time!! :)) rotations, and...

> Did you get anywhere with finding anatomical data for the rest of the 
muscle 
> groups?

... this site: http://www.rad.washington.edu/atlas/

:)
still nothing for the abs, but I'm glad I found detailed 
muscle-by-muscle pictures of hands, arms, chest, neck, legs and feet :)

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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