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"David El Tom" <dav### [at] t-online de> wrote in message
news:43bbb899@news.povray.org...
> Zeger Knaepen wrote:
> > I'm not really sure I understand it completely :-/
> >
> > cu!
>
> I thought about something like this (never tried, so maybe doesn't
work
> at all):
>
>
> 1. declare your blobs defining the single muscles
>
> #declare blob_object_1 = blob{....}
> #declare blob_object_2 = blob{....}
> .
> .
> .
> #declare blob_object_n = blob{....}
>
> 2. declare functions based on object-patterns using the formerly
> declared blobs like this:
this step is a problem: object-patterns are binary, either a point is
inside the object or it's on the outside, which makes them not suitable
for isosurfaces :-/
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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