POV-Ray : Newsgroups : povray.binaries.animations : Muscles (702KB MPEG-1) : Re: Muscles (702KB MPEG-1) Server Time
5 Jul 2024 09:43:49 EDT (-0400)
  Re: Muscles (702KB MPEG-1)  
From: Zeger Knaepen
Date: 3 Jan 2006 15:46:16
Message: <43bae298$1@news.povray.org>
"David El Tom" <dav### [at] t-onlinede> wrote in message 
news:43ba46f6@news.povray.org...
> looks impressive; good work !

Thankyou !
 
> I had something similar in mind for quite some time and was stumbling 
> over the same problem.
> Making the diffrent muscles out of blobs, but how to "skin" them.
> One possible solution came in to my mind (but I didn`t tried it 
because 
> I'm afraid it's terrible slow) is to define the muscles as 
> blob-functions and then in the "skinning" step use another 
blob-function 
> to seamlessly join this functions togehter.
> Could be worth trying ....

I'm not really sure I understand it completely :-/

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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