|
![](/i/fill.gif) |
Hi Warp and Mike,
First of all happy new year!
So, a sky_sphere is not an object and I can't use object modifiers.
Yeah, using a big sphere centered at the camere location like Warp says
should work properly.
Thanks for your time,
Oleguer
news:43ba4658@news.povray.org...
> Mike Williams <nos### [at] econym demon co uk> wrote:
>> and hollow
>
> Inverse, inverse, inverse.
>
> "Inverse" must be the least-used keyword in the whole povray, for
> some reason.
>
>> The sky_sphere object automatically has the
>> equivalent of those settings
>
> It's a bit difficult to say that it "has" anything, because the
> sky_sphere is not an object and can't have any object properties
> whatsoever. Basically sky_sphere is a pigment, nothing more,
> nothing less. A pigment cannot have "no_shadow", "finish",
> "hollow", "inverse" or anything like that.
>
> --
> - Warp
Post a reply to this message
|
![](/i/fill.gif) |