POV-Ray : Newsgroups : povray.newusers : Seeing it closer : Re: Seeing it closer Server Time
29 Jul 2024 12:17:19 EDT (-0400)
  Re: Seeing it closer  
From: Alain
Date: 1 Jan 2006 21:40:06
Message: <43b89286$1@news.povray.org>
Oleguer Vilella nous apporta ses lumieres en ce 2005-12-31 10:44:
> Yeah, what a silly question! :-)
> 
> That should work:
> =======================================
> camera {
> location  <7, 25, -10> look_at <5, 7.5, 0> angle 15 }
> =======================================
> 
> Happy new year to all!
> 
> Regards,
> Oleguer
> 

> news:web.43b68482bab7a38736af16e70@news.povray.org...
> 
>>either you reduce the camera angle
>>camera { location  <7, 25, -10> look_at   <5, 3, 0> angle 15 }
>>(then you will see that your object is not centered)
>>or you reduce the distance of the camera
>>camera { location  .5*<7, 25, -10> look_at   <5, 3, 0> }
>>(and will then see that your object doesn't look right anymore)
>>
>>First method recommended with
>>look_at <5, 7.5, 0>
>>
>>Regards Roman
>>
>>
>>
>>"Oleguer Vilella" <ole### [at] infonegociocom> wrote:
>>
You can also enter a direction vector and make it longer than 1 (the default value
been 1*z or 
<0,0,1>). Something like:
direction 2.0*z // This will reduce the field of view by half

Place that before the look_at statement.

Alain


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