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> Well - as you can see they are not. The difficult part of such a
> comparison is to find which settings for both renderers are most
> similar. This requires knowledge of both of them.
In this case for example, it would have been good to know that POV-Ray
doesn't clip the RGB-values before averaging them for antialiasing. It has
been a discussed annoyance to some, and AFAIK there is some work done in
that area for the next release (I think Warp hinted at it, but don't go bug
him because I said so!). I think 3.5 did it differently/like Yafray and
could be used for a comparison of antialiasing.
I personally haven't tried Yafray, but just looked at its capabilities some
time ago, and didn't think it would be better than POV-Ray. Tried CSG in
Yafray? Isosurfaces? What about media, is it possible in Yafray? ...
Regards,
Tim
--
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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