Thomas de Groot wrote:
>
> For this, you should try the ClothRay facility in Megapov.
!!! All ebuilds that could satisfy "megapov" have been masked.
!!! One of the following masked packages is required to complete your
request:
- media-gfx/megapov-1.0 (masked by: missing keyword)
> Thomas
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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