I got interested in m1j's post about "dome lighting" based on HDRI maps
(http://news.povray.org/povray.binaries.images/thread/%3Cweb.43912795ae23e4252f222b3b0%40news.povray.org%3E/)
so I had a try at it (using my own code however, based on a geodesic dome
macro I wrote many years ago) with impressive results.
HDRI2a.jpg shows a scene using HDRI with radiosity lighting (medium-low
quality settings though)
HDRI2c.jpg shows the same scene using the dome lighting based on the HDRI
(with a threshold limit)
the rest use the dome lighting using different HDRI maps. As a note, each
took on average 10mins to render (no AA or rad)
-tgq
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