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Tim Cook <z99### [at] bellsouthnet> wrote:
> The documentation for POV 3.5 says "For realistic effects a fade power
> of 1 to 2 should be used.", then "If you set fade_power in the interior
> of an object at 1000 or above, a realistic exponential attenuation
> function will be used"...this is confusing. Which is the realistic
> value, 1..2, or 1000+?
1000 is not a true value. It's a hack. It just turns a different
algorithm on.
A keyword should have been used instead, but for historic reasons
the hack still seems to be there.
--
- Warp
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