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Ard nous apporta ses lumieres en ce 2005-12-06 17:59:
> Hi folks. The floor of the gap between these two boxes is in total
> darkness, so I'm using radiosity to bring it out. The default
> radiosity settings produce the inset image, with obvious horizontal
> artifacts.
>
> After a few renders I ended up with
>
> count 80 nearest_count 8 error_bound 0.1
> pretrace_end 0.02 adc_bailout 0.01
>
> ....which rendered the attached image in 6h45m. It still isn't good:
> it looks like my graphic equaliser is leaking coal dust. And it takes
> five times as long to render as radiosity{}.
>
> I've had about enough of the tweak/render loop, so I'm turning to you
> for advice.
>
> Also, the finer settings introduced the black splotch arrowed. Ummm, ?
>
> Actually, I'm not too cut up about the final result - these models are
> part of a much larger project and will not be viewed too closely, and
> certainly not on a green and yellow chequered plane. That's why I'm
> not fixing the image maps or the cable texture. However I would like
> to understand radiosity a little better, so I'm looking forward to
> your suggestions.
>
>
> Many thanks in advance.
>
>
>
> ------------------------------------------------------------------------
>
Increasing error_bound usualy lead to smoother results. You can try something around
0.4 to 0.8. Low
values also take more time and memory that larger ones.
When using low error_bound value, you frequently need to proportionaly increase the
count, you may
need a value higher than 800.
Lowering low_error_factor result in more samples at the end of the pretrace, it can
improve your
results.
Lowering pretrace_end can, in some instances, provide higher quality.
--
Alain
-------------------------------------------------
Islam #3: If shit happens, blame Israel.
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