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Actually it's megapov I'm using at the moment, which does provide a 64-bit
linux version. But I'm reasonably comfortable doing my own compilation
anyway. Not sure if I need the x-windows display, since that's the kind of
thing I want advice on! I'm not sure what the best way is to use pov under
linux.
--
Tek
http://evilsuperbrain.com
"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:dms1ja$l4g$1@chho.imagico.de...
> Jaime Vives Piqueres wrote:
>>
>> About 2), I don't really know if the official binary is 32 or 64
>> bits, as I always compile the sources for my own platform.
>
> The only official binary currently available is a 32bit one.
>
>> The effort is
>> so minimal that any advantage is worth. I mean, compiling your own
>> version for you specific platform is very easy on Linux, and it should
>> take only a few minutes more than installing the official binary (just
>> make sure to install the development tools of your Linux distro).
>
> IIRC the only tools required are gcc and make. Most distributions install
> those by default. For building with X Window display you need the
> development packages for the X-Libs.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Landscape of the week:
> http://www.imagico.de/ (Last updated 31 Oct. 2005)
> MegaPOV with mechanics simulation: http://megapov.inetart.net/
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