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> First problem. I can use a program like paint to get the colors of each
of
> the hexagons. <214,227,240> for example. I believe I need to divide this
> by 256 but even after doing that the hexagon that is drawn isn't the same
> color as the one in the image I posted.
Divide by 255 (since this is the maximum possible value). Also set diffuse
to 0 if you have light sources. If there's still a difference (if POV-Ray's
output is lighter than the specified color), it may be due to gamma
correction.
> Second question... in the past I've seen some really nice images of
glowing
> boxes posted. I assumed this was pulled off with radiosity.
Probably. All you need is for the object you want to glow to have a high
ambient value (you already have this), and for other objects to be around
it. Then add radiosity{} to your global_settings{} block, and the other
objects will be lit up by the one with high ambient. The hard part is
tweaking the radiosity settings to make it look good. =)
- Slime
[ http://www.slimeland.com/ ]
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