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Yeah I totally agree with you about the body builder look, unfortunately
that just seems to be what shape these suits are that I bought from Daz. I
had a play with all the morphs and all I could get was bulging breast/pecs
or really fat guy breasts, nothing to actually make the shirt thinner. I
fear I may have to figure out how to edit the meshes myself...
Kind of frustrating paying for a model and not getting something that
handles all situations, but then it's my own fault for not doing everything
myself!
Oh, and one more thing, I made another variation of the guy in a more
interesting pose, with his jacket billowing so his chest is a little less
eye catching, and with a much more interesting face. You can him here:
http://evilsuperbrain.com/gallery/wip/index.php?image=grown_up1
And after doing that render I fixed the ties, but haven't got another shot
to show you...
Though I'm going to have to stop posting WIPs 'cause I now have the main
element of the scene and I'd like to hang onto the wow factor for when you
see it in the IRTC :) maybe I'll just post renders with that bit removed...
--
Tek
http://evilsuperbrain.com
"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:438ac1a8@news.povray.org...
>
> "Tek" <tek### [at] evilsuperbraincom> schreef in bericht
> news:43894634@news.povray.org...
>> Thanks for the comments on the skin, here's version 2. I think it's
> looking
>> good enough for the IRTC entry I'm working on now.
>>
>> Next step, I need a crowd of people. So this was a technical test of
> loading
>> multiple models, to see if it killed render performance or memory usage.
>> After a bit of tweaking to share materials (but not meshes since
> eventually
>> everyone will be in a different pose) megapov's running in under 600MB
>> out
>> of the 2 gigs in my PC, and the render time was only 55 minutes, which is
>> almost as fast as with only 1 guy, pov's so good with meshes :)
>>
>> BTW, the shoe and belt materials haven't been touched yet, they're just
> what
>> poseray gave me, everything else has been worked on quite a lot, though I
>> think the hair needs more work.
>>
>> Comments would be appreciated, particularly advice on handling such large
>> scenes.
>> --
>> Tek
>> http://evilsuperbrain.com
>>
>>
> The skin is much much better! very realistic.
> I am somewhat bothered, however, by the men's morphology. They appear to
> have bodybuilt way too much (IMHO!), which gives them breasts (kind of).
> The
> jackets should fall more amply across their chests anyway.
>
> Thomas
>
>
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