"Stefan Viljoen polard.com>" <spamnot@<removethis> wrote in message
news:4389b7bc@news.povray.org...
> (and make the UV textures maps still work right in the resulting
> compressed mesh?)
I'm not sure, it's a long time since I've used it. Have you tried
commenting out uv-mapping in your 'seat_POV_geom.inc' file? (At the end of
the file).
~Steve~
>
> Thanks!
> --
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions
>
>
Post a reply to this message
|