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the_ajj <nomail@nomail> wrote:
> Warp <war### [at] tag povray org> wrote:
> > Roman Reiner <lim### [at] gmx de> wrote:
> > > the simpliest solution is always to use
> >
> > > right x*(image_width/image_height)
> >
> > I would recommend against *always* using that. There are several reasons:
> >
> So if i do not use the 'right' camera function, which warp is saying never
> to use, how can i get my image unstretched in 1280x1024???
No, you misunderstood me.
I didn't recommend against using 'right'. I recommended against using
'right x*(image_width/image_height)'.
If you use the latter, the aspect ratio of the camera will automatically
be set according to your rendering resolution (assuming square pixels).
image_width and image_height are povray keywords which value are deducible
from their names. The reasons why I recommend against this automatic
aspect ratio settings are the ones I described.
If you want a correct aspect ratio (for square pixels) in a 1280x1024
image, use:
right x*1280/1024
as the first line of your camera settings.
--
- Warp
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