POV-Ray : Newsgroups : povray.binaries.images : My first pixel shader : My first pixel shader Server Time
5 Nov 2024 02:23:04 EST (-0500)
  My first pixel shader  
From: Slime
Date: 25 Nov 2005 01:43:54
Message: <4386b2aa@news.povray.org>
A new shot from my level editor. The lighting is precalculated (the
background, which, by the way, was rendered in POV-Ray, was set to have no
effect on the lighting). I'm using the method used in Half Life 2 to mix
precalculated lighting with normal mapping, so this is fully compatible with
my previously implemented radiosity algorithm.

The texture itself was created with POV-Ray; I'll post the pigment and
normal map in a reply to this post.

 - Slime
 [ http://www.slimeland.com/ ]


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Attachments:
Download 'radiositypixelshader.jpg' (303 KB)

Preview of image 'radiositypixelshader.jpg'
radiositypixelshader.jpg


 

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