Jellby wrote:
> Would it be possible to have rounded inner corners as well?
>
> I mean, where the polygon is concave, you see a "seam" in the rounded edge,
> I guess you need a torus here.
I wrote a macro for this once, with variable radii for each vertex. Never
quite finished it.
Attached is a demo render, no HDRI, radiosity or checkered floor though, I
apologize.
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