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Alfredo <ful### [at] yahoocom> wrote:
> I'm trying to make an animation where i have a sphere with holes and i would
> like to put inside something like a light And be able to see light rays
> coming out.
camera { location -z*10 look_at 0 angle 35 }
light_source { <100,200,-300>, .5 media_interaction off }
sphere
{ 0,4 hollow
pigment { rgbt 1 }
interior
{ media
{ scattering { 1, .2 extinction .1 }
samples 50,100
}
}
}
light_source
{ 0, 1
fade_distance 2 fade_power 2
}
sphere
{ 0, 1
clipped_by
{ union
{ #declare Angle1 = 0;
#declare Angle2 = 0;
#while(Angle2 < 180)
sphere { y, .1 rotate <Angle2, Angle1> }
#declare Angle2 = Angle2 + 2;
#declare Angle1 = Angle1 + 42;
#end
inverse
}
}
pigment { rgb <1,.7,.4> }
}
--
- Warp
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