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Love these simulations.
An observation. Refractive index of water is ~ 1.335 it looks to be set to
air/vacuum ~1.0 as the side panels of the tank don't change as the water
level changes. The tank wall seem to be plausible though.
DLM
"fidos" <fid### [at] wanadoo fr> wrote in message
news:web.4373b49739469c3d7ad89d270@news.povray.org...
> Hello,
>
> I post a new water animation. As in the previous post, it is an object
> falling in a tank of water. I tried to use a more complex mesh for the
> object. The passage from a sphere to a coffe cup gives me a lot of problem
> !
>
> For the rendering, I tried the blur effects. I also changed the peusdo
hdri
> background.
>
> The video is mpeg1 encoded.
>
> The simulation time was around 12 hours and the rendering around 24 hours.
I
> use a P4 3.2 GHz with 1 Go of RAM.
>
> Any comment is wellcome.
>
> Regards,
> Fidos.
>
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