POV-Ray : Newsgroups : povray.beta-test : POV-Ray v3.7.beta.10 available. : Re: POV-Ray v3.7.beta.10 available. Server Time
29 Jul 2024 06:16:36 EDT (-0400)
  Re: POV-Ray v3.7.beta.10 available.  
From: Ben Chambers
Date: 4 Nov 2005 23:37:44
Message: <436c3718@news.povray.org>
Chris Cason wrote:

> With respect to the doc/view concept, a parsed scene is a 'document' and a
> render is a 'view'. The 'document' is everything in the scene except the
> camera settings, and the 'view' is the camera settings, output resolution,
> output file type, gamma correction, and so forth. Each document and view has
> its own internal identifier and the POV-Ray code uses these ID's when
> communicating between the front and back ends of the codebase. When a scene
> is succesfully parsed the frontend is told about it, and it then using that
> ID creates a view and subsequently asks the backend to render that view.

Would this also allow a "portal" texture type to be used, where the 
surface of an object is basically a "view" of a separate "document"?

...Chambers
(...after a long hybernation)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.