POV-Ray : Newsgroups : povray.binaries.images : Challange.. : Re: Challange.. Server Time
5 Nov 2024 04:25:46 EST (-0500)
  Re: Challange..  
From: Sebastian H 
Date: 4 Nov 2005 09:01:35
Message: <436b69bf@news.povray.org>
Ross wrote:
> "Sebastian H." <van### [at] gmxde> wrote in message
> news:4369e872$1@news.povray.org...
> 
>>Stefan Persson [azynkron] wrote:
>>
>>>This is kind of a challange..
>>>
>>>The following image was modelled in MAX and
>>>rendered with VRay.. it's not a master piece, I know,
>>>but the challange is to reproduce it in POV-Ray.
>>>That's the first part.
>>
>>The only solution without using a modeler I can think of
>>is isosurfaces. And that would be pure math crunching, which
>>takes relative long compared to CA spline shaping.
>>
>>Maybe I'll give it a try but not today.
>>
>>Sebastian
> 
> 
> Is "Without using a modeller" a rule to the challenge? I doubt MAX did it
> without a modeller.
> 
> 
Since PoV-Ray is just a renderer which must be scripted I guessed so.
Otherwise the contest would not make that much sence as I could model
the scene in max again and export it to PoV.


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