Stefan Persson [azynkron] wrote:
> This is kind of a challange..
>
> The following image was modelled in MAX and
> rendered with VRay.. it's not a master piece, I know,
> but the challange is to reproduce it in POV-Ray.
> That's the first part.
The only solution without using a modeler I can think of
is isosurfaces. And that would be pure math crunching, which
takes relative long compared to CA spline shaping.
Maybe I'll give it a try but not today.
Sebastian
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