POV-Ray : Newsgroups : povray.binaries.images : Ringworld re-re-revisited : Re: Ringworld re-re-revisited Server Time
4 May 2024 13:44:23 EDT (-0400)
  Re: Ringworld re-re-revisited  
From: David Buck
Date: 30 Oct 2005 20:27:25
Message: <436572fd@news.povray.org>
Thomas de Groot wrote:
> ... and so we are condemned to fly over the Ringworld and never be able to
> land!  <sniff>  :-)
> 
> Indeed, like Mike Williams wrote, one can plug the hole. I think that for
> any close up view, a combination of the larger view with a detailed scene is
> needed. The boundaries would be hardly visible (with some care).
> 
> Thomas
> 
> 

Ok, I got it.  The problem is in the source file cones.cpp.  It declares 
a constant called Cone_Tolerance to be 1.0e-6.  When I change this to
1.0e-9, I can move the camera down to 0.1 without problems.  I see the 
same artifacts at 0.01. I may be able to reduce it further.

I can provide an unofficial Windows executable to anyone who wants to 
try it.

David Buck


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