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"David Buck" <dav### [at] simberoncom> schreef in bericht
news:43635ed8$1@news.povray.org...
>
> I've run into problems like this before. POVRay is designed for
> rendering scenes of "normal" sizes where "normal" is in the range of
> arount 100,000 units from the origin.
>
Would more scaling down help? My model has currently a radius of 95,000 pov
units, but also translated 95,000 units to keep the camera near the origin.
It is possible to scale everything down more of course, without changing the
aspect of the scene...
Thomas
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