POV-Ray : Newsgroups : povray.general : Trace question : Re: Trace question Server Time
1 Aug 2024 12:22:15 EDT (-0400)
  Re: Trace question  
From: Jaime Vives Piqueres
Date: 21 Oct 2005 17:28:45
Message: <43595d8d$1@news.povray.org>
Anthony D. Baye wrote:
> I've been working with a tutorial on the trace() function in conjunction
> with a random placement macro.  I'm getting some great results, but I was
> wondering: Is there any way to make my macro take into account the objects
> it's already placed on the surface, such that there would not be any
> overlaps?  I'd like to be able to  have the objects pile up as more of them
> are generated.

  You can declare an union with copies of the placed objects, without 
using it on the scene, just for trace() test purposes on next calls to 
the macro.

--
Jaime


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