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pan wrote:
> Does this mean that a parsed scene object will exist that might one day be
> saveable to disk that might later be reloaded and rerendered with a
> different view with no need for reparsing?
A "parsed scene object" always has and always will exist. The scene
structure has to be in memory to be rendered, POV-Ray always worked this
way. This has nothing to do with the ancient - and useless, dig in
povray.programming around 1998 to 2000, there is more than one thread about
this there - binary scene file "idea". To summarise thsoe discussions, a
"binary" scene file format would not make loading a scene faster, nor offer
any other benefit compared to the paser as it is.
Either way, the changes in POV-Ray 3.7 having nothing to do with the parser
in the first place anyway.
Thorsten
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