POV-Ray : Newsgroups : povray.general : Scene file compatibility issue : Re: Scene file compatibility issue Server Time
1 Aug 2024 12:22:11 EDT (-0400)
  Re: Scene file compatibility issue  
From: Warp
Date: 20 Oct 2005 10:23:45
Message: <4357a870@news.povray.org>
Tim Cook <z99### [at] bellsouthnet> wrote:
> > There are no solids in povray. Everything is a surface.

> What of media?

  Media does not act like an object. It cannot reflect nor refract rays,
nor it has a surface other than defined by a true object. You cannot
have a media "object" all by itself; either it is contained by a true
object or it occupies the entire universe.

>  (And according to dictionary.com, there most certainly 
> are solids in POVRay; "of or relating to three-dimensional geometric 
> figures or bodies", "a geometric figure having three dimensions")

  POV-Ray only handles surfaces, not solid objects. It's basically
impossible to handle solid objects with raytracing.

  What's the difference, you might ask? The difference is that when you
apply a texture to an object, the texture is applied to the surface only
(because the object is a surface, nothing more). This is evident when
parts of the texture are transparent.
  It's also evident when you clip an object.

-- 
                                                          - Warp


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