> Is it possible to get POV-Ray to render a model with textures?
Of course.
If you can make do with a procedural texture (this is the normal way of
texturing in POV-Ray), you should read "3.5 Textures" in the documentation.
If you have a specific image that you're trying to put onto a mesh with UV
mapping, read "3.5.7 UV Mapping" and "3.4.2.4 Mesh2" to see how you can
specify uv-indices for normals and apply a uv-mapped texture to a mesh.
- Slime
[ http://www.slimeland.com/ ]
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