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Dre wrote:
> "scott" <sco### [at] spamcom> wrote in message
> news:4355098a$1@news.povray.org...
>> Recently I've been working on converting the 3D models in my current
>> favourite game to POV format. The files are stored in some binary
>> format that is quite complex, and the textures are in .dds format.
>> Anyway, I've been writing some C++ code to write out a POV file. As
>> you can see the geometry is done, but I'm still working on getting
>> the textures converted automatically.
>>
>> This model has ~10k triangles.
>>
>>
>>
>
> Thats incredible! Are you at all thinking about releasing that
> program??
You can get it from my website:
www.scottboham.co.uk/sw
Any problems give me a shout as I haven't really tested it properly, I just
got it working last night.
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