POV-Ray : Newsgroups : povray.binaries.images : Cars : Re: Cars Server Time
5 Nov 2024 06:22:30 EST (-0500)
  Re: Cars  
From: scott
Date: 18 Oct 2005 17:23:02
Message: <435567b6@news.povray.org>
s.day wrote:
> "scott" <sco### [at] spamcom> wrote:
>> Recently I've been working on converting the 3D models in my current
>> favourite game to POV format.  The files are stored in some binary
>> format that is quite complex, and the textures are in .dds format.
>> Anyway, I've been writing some C++ code to write out a POV file.  As
>> you can see the geometry is done, but I'm still working on getting
>> the textures converted automatically.
>>
>> This model has ~10k triangles.
>
> That looks great and what a cool way to get hold of some decent
> models. (Not sure about the copyright law though ;-)
>
> Can't wait to see a POV render of this with full textures etc..

A reflective car over a checkered plane :-)

Need to work on a good setting for it though, what you see is five minutes 
work!  A WIP definitely.


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