ok, ..., this is my todays work ...
It's just a blender drop-out rendered via PoseRay, so don`t expect to
much concerning texture quality. IT IS A WIP. I hoped to finish it
today, but uv-unwrapping is a pain in the ass. Also I had to read half
of the day blenders python API reference to get the script for the sense
hairs on the legs working.
still todo ...:
- finish uv-unwrapping
- texture works (middle part and legs should be slightly translucent)
- body hair
- rigging (prepare for posing)
... AND ...
- find a nice context to put in
as I'm still working on it comments and critics are welcome due to
improvements.
basic modelling was done in Wings3D but I couldn't figure out how to a
propper uv-unwrapping with Wings3D. Any Tips ... ?
... dave
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