Christoph Hormann wrote:
> Daniel Dawson wrote:
>
>>
>> My idea is this: to add a lighting feature to make rays hitting one
>> surface
>> 'teleport' (for lack of a better term) to another surface somewhere
>> else.
[snip]
>
> Sounds mostly like the camera_view pigment to me:
>
> http://megapov.inetart.net/manual-1.2.1/patterns.html#camera_view
>
> Christoph
>
Or if someone feels adventurous enough, then POVMan can be used for such
purpose:
>http://news.povray.org/povray.binaries.images/message/%3C3A6DB06D.7D620ADA%40aetec.ee%3E/#%3C3A6DB06D.7D620ADA%40aetec.ee%3E
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