POV-Ray : Newsgroups : povray.general : Blog article on POVRay : Re: Blog article on POVRay Server Time
1 Aug 2024 18:29:20 EDT (-0400)
  Re: Blog article on POVRay  
From: Warp
Date: 8 Oct 2005 07:34:44
Message: <4347aed3@news.povray.org>
David Buck <dav### [at] simberoncom> wrote:
> When we started, the C++ compilers weren't very mature and we coded it 
> in straight C with OO-like enhancements.  I'm surprised that this 
> approach has survived all these years.

  It's the weight of history. Changing from C to fully-OO-C++ requires a
complete redesign, which is not a trivial thing to do.
  But your point is exactly why the team has been planning pov4 for so long...

>  POVRay still doesn't use C++ classes.

  POV-Ray 3.7 actually moved a big step towards that (although it's still
not a full redesign as pov4 ought to be). It was kind of forced due to
the difficulties in making the old code bend into multithreading...

-- 
                                                          - Warp


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.