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> High!
>
> Originally, I intended to reveal this only at a more advanced stage...
> but I got stuck with the shadows. I aimed at blurred shadows for the two
> lines of text, so I used a fairly large area_light made up of 50 by 50
> single lights. But then I found it very difficult if not impossible to
> make them *really* blurred - if I just enlarge the area light, shadows
> become thinner and thinner until they disappear completely, which is
> just logical. On the other hand, increasing the number of single lights
> does not help either, it just bogs down the CPU. Even at these
> comperatively moderate settings, the shadows of the lower line disappear...
>
> Is there a way to blur shadows without post-processing at all?
I've found that using the area_light with jitter turned on, and with
anti-aliasing set in the render will produce a soft shadow. For speed
use the adaptive option in the area_light. This may produce splotching,
which you can reduce by raising the adaptivity level.
Regards,
John
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