POV-Ray : Newsgroups : povray.general : Scene description language raytracing : Re: Scene description language raytracing Server Time
1 Aug 2024 12:25:20 EDT (-0400)
  Re: Scene description language raytracing  
From: Warp
Date: 5 Oct 2005 15:42:52
Message: <43442cbc@news.povray.org>
Martin Vilcans <nomail@nomail> wrote:
> One cool new feature (new for me that is) is the trace command, which makes
> it possible to actually implement a raytracer in the POV-Ray scene
> description language itself...

  You don't even need trace() for that, nor even povray's own primitives.

  There's an example in the documentation of a raytracer made with the SDL
(without trace and without primitives other than the flat mesh used to show
the result).

-- 
                                                          - Warp


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