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Hello
I rendered the julia fractal given in the docs
julia_fractal {
<-0.083,0.0,-0.83,-0.025>
quaternion
sqr
max_iteration 15 // 8
precision pow(8,10) // 15
}
but I always get black spots and even black interrupted areas.
With enabled antialiasing the spots get somewhat melted to gray
which doen't look even better. Especially in animations the
gray blurred areas look bad a bit like "gray noise".
The Julia fractal is a beautiful thingy but is there a way to
rendere it with a smooth surface? Note the high precision!
PoV: 3.6.1 linux
Regards,
Sebastian
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