|
![](/i/fill.gif) |
As I said in my original post... My main object is too complex, with too
many textures to difference each part seperately.
As Mike said, it appears that cutout_textures acts very strangely if the
second part of the difference or intersection is a compound object...
sometimes it works sometimes it doesn't!
Rarius
> I don't think that would have the desired effect in some cases. Here's
> what
> I would do:
>
> #declare cutpart = intersection
> {
> plane{-y, 0}
> plane{-y, 0 rotate<60, 0, 0>}
> }
>
> union
> {
> difference {
> cylinder{-x, y, 1}
> object {cutpart}
> pigment{Red}
> }
> difference {
> cylinder{x, -y, 1}
> object {cutpart}
> pigment{Yellow}
> }
> }
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
Post a reply to this message
|
![](/i/fill.gif) |