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> union {
> difference {
> object {Thing}
> plane{-y, 0}
> cutaway_textures
> }
> difference {
> object {Thing}
> plane{-y, 0 rotate<60, 0, 0>}
> cutaway_textures
> }
> }
I don't think that would have the desired effect in some cases. Here's what
I would do:
#declare cutpart = intersection
{
plane{-y, 0}
plane{-y, 0 rotate<60, 0, 0>}
}
union
{
difference {
cylinder{-x, y, 1}
object {cutpart}
pigment{Red}
}
difference {
cylinder{x, -y, 1}
object {cutpart}
pigment{Yellow}
}
}
- Slime
[ http://www.slimeland.com/ ]
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