POV-Ray : Newsgroups : povray.binaries.images : New Planting Method : Re: New Planting Method Server Time
2 May 2024 19:59:39 EDT (-0400)
  Re: New Planting Method  
From: Norbert Kern
Date: 11 Sep 2005 07:15:25
Message: <432411cd@news.povray.org>
"andrel" <a_l### [at] hotmailcom> schrieb im Newsbeitrag 
news:432### [at] hotmailcom...

> If you know the approximate distance, is it also possible to use
> different levels of detail for far away and close objects?

If you use mesh2 objects, you shouldn't save memory, but for other objects 
this is the way to go.
Of course you have to generate such different objects with equal appearence.
In this case the nearest tree is 20 times nearer than the ones far away.
If you can see a continous range of tree copies, it can be possible to 
detect the boundaries between the different meshes.


Norbert Kern


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