Tom York <alp### [at] zubenelgenubi 34sp com> wrote:
> in a texture, the resulting normal seems "more concentrated"* than if you
> use
> cells in a function and then use the function in the normal block,
I wonder if it's just a question of 'accuracy'. (IOW povray uses a
different default 'accuracy' value for the two cases you mention.)
Try using different values of 'accuracy' (values closer to 0 will give
sharper normals).
--
- Warp
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