"Florian Brucker" <tor### [at] torfboldcom> wrote in message
news:432071e9$1@news.povray.org...
>> This is a test I made of applying a texture to a dial face. The texture
>> was generated procedurally using MegaPOV
>
> Why did you have to use MegaPOV? Wouldn't it be possible to use the
> object-pattern to achieve the same effect? (Just curious)
I used MegaPOV to generate the texture because of the h_align_center and
v_align_center
modifiers available to the text object. It makes it a lot easier to
accurately align the numbers on the dial face.
Chuck Hoffmann
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