|
|
"George Pantazopoulos" <go### [at] tomyaboutpage> wrote in message
news:web.431f6b7923fcac0866e2d7a50@news.povray.org...
> Xplo Eristotle <xpl### [at] infomagicnet> wrote:
> > Mike Raiford wrote:
> >
> > > Radiosity + Glass = Soft caustics.
> > >
> > > I had no idea Radiosity lead to a photon-like effect. I remember someone
> > > a while back positing an image that had caustics caused by radiosity,
> > > but I thought it was a modification to POV-Ray.
> >
> > I posted such an image a long time ago.. a room interior with a big
> > reflective sphere in it. I doubt that's the one you mean, though.
> >
> > -Xplo
>
> Original post here:
>
http://news.povray.org/povray.binaries.images/thread/%3C418129b4%40news.povray.o
rg%3E/?ttop=203630&toff=100
>
> He means the image I posted, using one of Tim Nikias' scenes. For an
> experiment I was doing, I modified POV-Ray so that it would calculate
> radiosity for every pixel (first bounce), and then essentially do path
> tracing for subsquent bounces.
uhm, I posted a demonstration of radiosity-caustics a long time before that
actually :)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
Post a reply to this message
|
|