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> Anyone got a solution for good realistic neon lights? I am currently trying
> to accomplish it using multiple lights in the tubes, but that increases the
> rendertime bigtime too. Anyone got a better and maybe faster way to do
> this?
Radiosity could be worth a try. Just give them a high ambient value, so
they'll emit light. Emitting media could be used instead of the ambient,
would perhaps look better, but it's probably slower to render (don't
forget to use "media on" in your radiosity-setttings).
HTH,
Florian
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