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> Ok I am doing a series of pic involving dragons. Now I came to the part in
> the script when I need to do a dragon den with piles of gold coins
> everywhere. Obviously making a coin is easy. but is there an easier way to
> make piles of coins without typing out a thousand cylinders?
There are two possible solutions to calculate the placement of the coins:
1. A simulation system (e.g. MechSim): Could be hard to setup, could
take long to calculate, but will give you very good results, even for
close-ups.
2. Some sort of distribution algorithm. Difficulty goes from very easy
to almost impossible, I guess, same goes for calculation time and
quality of the result. If you don't need close-ups, you're probably
better off with this solution, because you won't see the intersections then.
HTH,
Florian
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