Christoph Hormann wrote:
>
> I already made this scene some time ago but i thought this might be a
> good occasion to post it since we have just released MegaPOV 1.2.1 which
> includes the radiosity patches used.
>
> This image demonstrates the use of the adaptive pretrace and adaptive
> error_bound patches in a large render of a detailed scene. One major
> problem of such renders is that they tend to be very slow at large size
> since a lot of additional samples are taken in the final pass which also
> results in a raise of memory use. The adaptive error_bound gives better
> control over this - in this case there were only 19 radiosity samples
> taken in the final pass so you can predict the render time and results
> much better from a small size test render.
>
> The adaptive pretrace can reduce the pretrace time in a scene with large
> areas only requiring very few samples (like the sky here). However you
> have to use a low pretrace_start to avoid areas to be completely skipped
> by the pretrace. The pretrace time here was 4 hours (final pass time
> was 13 hours for 6400 x 3600).
>
> The radiosity settings used are:
>
> radiosity {
> pretrace_start 0.006
> pretrace_end 0.0015
> adaptive 1
> count 100
> nearest_count 3
> error_bound { 0.8 adaptive 1.5, 20 }
> recursion_limit 1
> low_error_factor 0.2
> gray_threshold 0.0
> minimum_reuse 0.015
> brightness 0.85
> always_sample off
> }
>
> Christoph
>
>
> ------------------------------------------------------------------------
>
It's just that most of your images are fantastic...
Sebastian
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