POV-Ray : Newsgroups : povray.binaries.images : Kitchen ... : Re: Kitchen ... Server Time
5 Nov 2024 12:36:07 EST (-0500)
  Re: Kitchen ...  
From: Anthony D  Baye
Date: 25 Aug 2005 20:01:34
Message: <430e5bde$1@news.povray.org>
Anthony D. Baye wrote:
> Hasan3 wrote:
> 
>> And other test:
>> Radiosity ranges:
>> -----------------------------------------------------
>>  //TurkCIZIM POV-RAY Export
>> global_settings {
>>   assumed_gamma 1
>>   radiosity {
>>     count 50 error_bound 0.9
>>   }
>>
>> }
>>
>>
>> Light Sytem :
>> -----------------------------------------------------
>> #include "CIE.inc"
>> #include "lightsys.inc"
>> #include "lightsys_constants.inc"
>> #include "espd_lightsys.inc"
>>
>>
>> #default {finish {ambient 0 diffuse 1}}
>>
>> // -----------------------------------------------------
>> CIE_ColorSystemWhitepoint(Beta_ColSys, 
>> Blackbody2Whitepoint(Kt_Indoor_Film))
>>
>> #declare Lightsys_Brightness = 1.0;
>>
>> object {
>>   Light(
>>     EmissiveSpectrum(ES_Sunlight),
>>     Lm_GE_Inc_100w,
>>     x*25, z*25, 17, 17, on
>>   )
>>   translate <50,231.43803189694,-83>
>> }
>>
>> -----------------------------------------------------------------
>>
>> What can I do for the realistic scene?
>> Result Image:
>>
>>
>>
>> ------------------------------------------------------------------------
>>
>     This is a great deal better than the original image!  Although... 
> Are you using a blue light source? (I can't say this would have been my 
> choice.)  I like the last version you posted better, though the light 
> could be a little brighter.
Just realized that my screen was tilted.  It actually seems bright 
enough.  I'd probably still experiment to see how it looked with 
multiple light sources though.

A.D.B.

> 
>     I do like how you put a window in the oven door, but methinks it 
> should be a little smaller, vertically.  That, of course, is a purely 
> aesthetic decision.
> 
>     You also might consider multiple light sources. (Under cabinet 
> flourescent fixtures, etc.)
> 
> Keep up the good work.
> 
> Regards,
> 
> A.D.B.


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