Jim Holsenback wrote:
> "Christoph Hormann" <chr### [at] gmxde> wrote in message
> news:dea7v1$869$1@chho.imagico.de...
>
>
>>To only get photons shot at a part of your water only activate them for a
>>part of the water. ;-)
>
>
> would that be the radius keyword?
>
> radius <gather_radius>,<multiplier>,
> <gather_radius_media>,<multiplier>
>
> or better yet what would YOU do to get sparkles on the water .... should I
> be reworking my Water material?
To get sparkles on the water you could use
specular or phong in the finish statement
of your water texture. This doesn't even
require photons.
Sebastian
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